Annoying and filled with glaring bugs. More often than not you can place more dynamites than your limit allows. And if you press the *BOOM* button multiple times in rapid succession your dynamites blow up multiple times as well earning you huge damage bonuses. Also there always seems to be a tiny piece that shoots out in 1 million mph when you are supposed to not hit the neighboring house.
Great game and megafast and slick custom lever selecter. The levels load in seconds.
Everyone has to try the "Dunk" custom level. It is hillarious, especially if you cut into the "player". :D
Not sure if this is a bug or not, but you can jump on baloons (and maybe animals) to gain extra height, i.e press the jump button when you land on the baloon and you will go higher than if you didn't press the jump button. You can still double jump afterwards so it is really helpful in some situations for instance lvl 30.
ahh, the twitching involved with trying to do analog movements (changing speeds) with digital keys is my main gripe with this. It would be so much better on the 360 with an analog stick. :)
I found a slightly helpful bug. On a lot of levels there are trampolines and if you come in a the correct height and angle you will land on the tile under the trampoline instead of the trampoline, but some places the trampolines are on breakable tiles and if you then land on the tile itself the trampoline will not fall and you can use it as long as you want. Could be useful.
I'm stuck on lvl 58. :p I've died 4 times after I actually "won".
I'm using BFG, Lightning and Big laser, but some of the enemies coming randomly off the screen are extremely hard to dodge.
The Lightning is like 10 times more powerful than any weapon in the game. It should be part of your aresnal at all times.
Retarded AI in this game. It seems to be programmed to send enemies based on how much damage its base suffers. So if you rush them in the beginning you lose no matter what. If you take it slow you will pulverize him.
Yay, 2k trick points. 1 backflip with a looong handstand and managed to sneak in another handstand on a bounce on the ground for those last couple of hundred points.
Wuhu, all time 8th place. And I have never even played Geometry Wars. :) I can't believe people pick on small things with this game. What is so seriously impressive about this game that it should shine way past miniscule flaws is that it's way smoother than any other flash game out there and yet it has 50 as much action as any other flash game out there. A stunning feat to say the least. It never slows down not even with 400 coins, 100 enemies and a billion bullets on screen.
To those of you complaining about the difficulty being too low, try score mode. That mode is nearly identical to Geometry Wars. Also it's impossible for that mode to be too easy as it's never ending and the difficulty ever increasing. The levels can be seen as the tutorial for the real game - score mode. Climbing to the top of the scoreboards just like in Geometry Wars is what this game is about.
"But it does overheat" <- lol
I love how in every game it is the minigun that overheats. When it actually is the one weapon that is built to counteract overheating.
An smg, ak or m4 would have melted if you fired it like you do in this game. :)
Awesome game though.
The physics in this are awesome. Very accurate and really makes the game enjoyable. Try putting two big saw blades close together in edit mode and adjust the speed and rotation so they suck stuff into them at high speeds. It will act just like a wood chipper. =)
3631 on lvl 9. I am the sickest and most pervese of you all. Bow to your new master! A fun game mode for this game could be to try and complete each level inflicting as little damage as possible to the bear.
Uhm, I thought 3002 was like near the max, but now I got 3201 right away.
Awesome game btw, you can never have enough games about grinding body parts with saws.