Felix62, Selling skill gives a bonus when you turn in for profits in town. You should see two yellow +numbers, one being the harvest value and the other being a percent of the harvest value based on your selling skill.
Curious about the armor/weapon upgrading system. Will there be any extra bonuses in the future besides Defense/Protection and Attack? Like an improvement to the current stats of the gear, similarly to the ring and necklace.
Hrm... Something tells me that the zombie army do not really mourn for the loss of us, mostly since we eat at least 100x more humans they do. Man we starve all the other zombies so quickly.
One of the laziest ways to defeat the 1 hp challange is to go white deck. The Prismatic Spring and Medical Ward combined with Fortress allows you to live forever, and all you have to do is grab some bandaids for the beginning, then just pump white and outdeck him ftw.
Heres an example deck:
5x Prismatic Spring
4x Bandaid
5x Solarian Fortress
3x Global Enlightenment
3x Medical Ward
2x Paitence
Total Count : 22
And its already done.
You might want to add these cards if you really want to be on the safe side
2x Bandaid
4x Restoration
3x Paitence
Total Amount : 31
Or if you want to be quick, take this one :
4x Solarian Fortress
5x Prismatic Spring
2x Bandaid
2x Global Enlightenment
2x Medical Ward
Total Cards : 15