Hi! The main suggestions / requests have been more ways to get exp, more maps to buy, and more hats to unlock. The Meditation Garden is a new map to buy, which gives you up to 10x more exp per fastbar fill if you're playing the minigame (or up to 4x more exp if you're idling), and it has a cool hat to unlock too. What don't you like about it?
Bug Report: If you multi-click the "Cook 5 snails into 1 burger" button, the game takes away five snails for each click and returns the usual 1 burger. (Click 5 times, lose 25 snails, gain 1 burger).
The first part of beating the *second secret level* is to invert the colors of the image. It gives you a secret message. Here it is for anyone knowledgeable enough to decipher it: http://tinypic.com/view.php?pic=2ibdz41&s=7
Thumbs up so someone can figure it out!
The first part of beating the *second secret level* is to invert the colors of the image. It gives you a secret message. Here it is for anyone knowledgeable enough to decipher it: http://tinypic.com/view.php?pic=2ibdz41&s=7
What a poor and frustrating example of dynamic game difficulty. In the last levels, if you blast past your rivals into first they will "magically" catch up by gaining an absurd speed boost. But if you **** up at any time, then they just keep going their way to the finish line. So in the last levels you have to be *perfect* in order to win. Way to go, for doing a piss poor job at programming a racing game. You wouldn't be the first though.
Game is given too much credit. There is no "deep meaning" and there is very little that is original about it. Not to mention the little "gameplay" is boring and time consuming. Yet everyone feels the need to pretend to be an art aficionado, analyze it, and hail it to be the next great game of it's genre. Kong's just the next part of the internet to adopt the hipster mentality. *sigh*
Hi! The main suggestions / requests have been more ways to get exp, more maps to buy, and more hats to unlock. The Meditation Garden is a new map to buy, which gives you up to 10x more exp per fastbar fill if you're playing the minigame (or up to 4x more exp if you're idling), and it has a cool hat to unlock too. What don't you like about it?