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TyCoKaRey's Comments

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Mutilate-a-Doll 2

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Nov. 29, 2015

Rating: 1

Weight: Force of impact

Mutilate-a-Doll 2

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Nov. 29, 2015

Rating: 1

Anyone up for better physics? I personally think that there should be weight in the game. weight: E = 1/2 m v2 where E = dynamic energy (J, ft lb) m = mass of the object

Developer response from 0rava

The physics engine already handles all of that. All items have a weight you can modify via [Spawn > Settings].

Mutilate-a-Doll 2

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Nov. 27, 2015

Rating: -6

There needs to be more realistic gore....bones sticking out sounds of skulls shattering bones breaking etc... excuse me if its a bit messed up but....

Mutilate-a-Doll 2

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Nov. 22, 2015

Rating: 1

My last comment seems possible. Take the slow field for example. It slows an object within its line, but nothing else. This shows that items CAN be slowed individually.

Mutilate-a-Doll 2

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Nov. 20, 2015

Rating: 7

There should be better slo-mo. Things like item speed relative to the rag doll. like rag dolls going at 10% speed while weapons going at 100%. + if you agree with me.

Developer response from 0rava

Not possible. Slow motion changes the engine update speed, it's not per-item.

Mutilate-a-Doll 2

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Nov. 17, 2015

Rating: 6

I agree with senpai. There needs to be "webs"

Mutilate-a-Doll 2

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Oct. 13, 2015

Rating: -1

Great game, I love it. I WILL NEVER GET BORED >:) muahhahahaha

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