4/23 10:33. Let it run for a couple minutes before starting :) 4/21 if you can get 6 collectors built and move 1/2 the map in 1:04, you're good (generate 70 power), might just be possible.
Here's a vid of the blaster technique I was talking about (it's how to beat a lot of the old top times on User Space like in Creeper Hollow, blasters and drones take too long to build if you only have to nudge just a bit of creeper to keep from getting overwhelmed): https://www.youtube.com/watch?v=JZ5VlyFyZ7Q
4/3 3:14 RFI (try to get without drone). Chilese, try the User Space maps, they suggest useful things. Don't underestimate storage or using blasters in deep creeper (move every 2 shots and they'll stay alive and clear a ton). Get an idea of how much power it takes to clear the path you need, and try not to overbuild. And start fighting as late as possible, it's a rare map that isn't over when you hit 4 or 5 power and can run some drone sorties.
3/17, I got 6:30 on 3/17. Wasn't the best, but don't see too much more coming off. Mortar doesn't cut it, so doubt puddle jumping blasters will be enough. Drone it into oblivion and bridge the bottom middle totem, and you can only build and power that so fast.
3/15 1:56 Bridge w/SAM, can win with relay but that's faster. 13th is out of my list again, I'll have to concede for now :) Thx for the pic carusoo, the 12th just isn't a good bridge for me, it's so finicky. I did something very similar but I'm still down a few seconds on you.
3/14 1:31, can be a bit faster. carusoo, what's your strategy on 3/10? Just can't see what you could be doing, unless it's a really unforgiving city bridge.
3/13 7:45 RFI (I like to play the flatland maps, see if I find something really hard, like 10+ minutes hard.) Oh, been messing around with User Space a bit, definitely some tricks needed there like puddle jumping blasters to get good times.