Should we also have some upgrades which we spend un-invested AI as well. Also AI achievements.
To solve the achievement lag issue, what about categorising them onto different pages: Phase Alpha, Phase Beta, AI achievements.
I hard reset on their website. If it's better, then it will catch up and surpass my Millillion AI. A non risk hard reset. So don't worry Akiyama555, you can do it.
Update should be coming your way now folk! Sorry to make you keen investors wait. This should satisfy you until the REAL update, which should be released within two weeks (the latter end).
Get spending, highscores are coming back. Report any problems as usual and we'll do our best to sort it out.
Over and out Capitalists!
Developer: Great game potential. Needs more incentive to keep you coming back. Items to buy? More upgrades? Different colours? Trophies? Just a thought. Maybe in your next game. Try to provide something more I some way than other idles. I like that you use an original concept :)
I like the game. I spotted three problems that should be resolved though.
1) Enemies are sometimes unhittable on the bottom end side of the screen when they pass a certain point.
2) You should not be able to attack your own castle in this game. Although, if it's intentional I can understand the reasoning, but it doesn't work on this game.
3) Bottom right is covered by a logo that you try to avoid clicking like it's the plague. Cheers. Good work though.
cont... Also, notice my new sequence didn't always go over double? In these cases make the price invisible until you have enough to buy, or have 80-90%. Presents a nice surprise.
2) Group research: A single research that upgrades several buildings at once, even if only slightly. This could also be done for buildings that have become long redundant, turning the old buildings into something worth while again. This could help make the game longer whilst reducing the work load to make it. It would also be satisfying as a player to see old buildings improved (maybe even a name change, even if only a +, * or titles such as deluxe, mega, Jack, Queen, king. Old buildings could be refreshed in lengthy cycles. Even add the occasional new building until the inevitable ultimate building.
Hi developer. Great job so far. It is addictive. You have the potential to increase the winning goal dramatically. I have some suggestions. 1) price system for buildings and research yet to come could change slightly. I'll explain roughly in numbers. Say this is the prices for buildings you currently have 1, 2.1, 4.3, 9, 18, 40, 85, 175, 360,1000. My suggestion is for your future building numbers to be like this. 5000, 15'000, 40'000, 60'000, 125'000, 255'000, 400'000, 500'000. The point being, everyone knows these games get sparse in rewards as time goes on, but shake up the pattern. We will go through desserts, but are also refreshed by the occasional oasis. This is not a critique, as what you have done is great. But after playing other idle games I predicted the possibility that it would become all dessert from here on in.
Leaderboards are broken right now. We'll get them fixed, but it's not our top priority right now.