Another simple but clever game. The difficulty curve was just steep enough to keep me challenged throughout, and it took me several attempts before I completed it.
One of many almost identical shoot-everything games with boring, repetitive gameplay. This one doesn't even have the decency to let you purchase upgrades so that there's at least something new to try every so often.
Simple, but maddeningly fun. An interesting variant would be to have both be controlled the same way, so that you couldn't move one without moving the other, but they'd be dodging different obstacles.
A fun and unique Breakout variant; I loved how the falling 'bricks' hitting your ball can affect it, especially when I was able to use it to my advantage. Some neat level design, as well. Rated 4/5; it lost a point for the poor decision of having multiple balls each count as one life lost when dropped, ruining what's usually a fun powerup in such games.
Solitaire with a funky layout (which I kinda liked) and an immature name. And a community of some sort, but I didn't bother looking into that.
Rated 2/5 only because I like the look of it more than Windows solitaire. Would be higher if it was a more unique solitaire game.
A fantastic idea that had me giggling with glee as it was kicking my butt all over the place. There seems to be a bug with the shrapnel from the yellow bombs reappearing at odd moments (even carrying over into the next game), and I *really* don't see the point in the 'click and you lose' thing, but apart from that, it's perfect. I'd love to see more songs in this.
You know there's something wrong with a game when a tedious scavenger hunt is harder than the bosses, and everything else is the same thing over and over.