Is somwthing wrong with saves?
I lost all progress 3-rd time, save button says "cloud save", but no load button and at start no load progress detected...
Anyone else meet this issue?
Linux/Firefox (both latest most stable, no ADblocks or same), inspector errors out:
1) swfobject.getObjectById(...) is null
2) Uncaught (in promise) DOMException:
3) expected expression, got '
Hey guys...
Is there anyone interested in this game?
I asking because see no reason continue if no one is playing it :(
Rate + if you wish to see release version or - if you think this game should never born...
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But I already use newest Opera! O_o
What a hell? Why?
The game doing great!
Devs answer good, makes they hard duty on tracking bugs ;)
I have a suggestion: adding to help page stats meaning, like:
Me: Metabolism
Se: Sensority
Ag: Aggressive
Hy: Hydration?
And for toads too, will be heplful :)
After update spacebar not longer hooked by application, so any action lead to scrool page down (even in sinematic mode!) at firefox.
Please admit, and return my lovely spacebar action to normal! :3
+ on clicking the desk instead of people suggestion;
? Multisave option?
+ make cats movable! :3
+ on fixing bugs sugestion (most of them graphical):
1) Deleting structure between two others make area inaccesible!
2) Decorations going under structures (dissapears, layering bug) sometimes;
3) Sometimes IT getting stuck somewere like: 5 floor building. On 1-st broken light. Tech go 5 floor and shake there until light repaired. O_o (Pathfinding debug roll required).
Except those things up there ^^^ game is almost perfect!
Some ideas for developers:
1) Remove autopause (loosing focus pauses the game);
2) Make save calculations to emulate offline progress;
3) Make multienemy wawes;
4) It'l be not a bad idea to make loosing money when enemy pass (lets say 1/2 of the enemy reward, or so).
Yes, very good idea. I'll add this soon. And thank you! - Markus