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Any class other than Destroyer is ridiculously unbalanced.
Gunslinger, for example, does ridiculous damage (over 500 in a hit in later stages), but its health is SO LOW it can literally get OSK'd by TRAINING enemies.
-Gets to level 19, finishes game, gets all available companions.
-Opens up game today to get to level 20 and hard badge, all progress gone.
Yup. Thaaaat's my life now.
-rebuilds the whole city
-creates a government
-cures zombiekind
-fixed the helicopter
-kills the Last Judgement
-forgets to research things, and everyone dies from no food and zombie bites
0rava, the one-headshot-kill feature needs to be readded. Dolls now are half invincible, and it is, to say the least, ridiculous to fire 3 rifle rounds into the doll's head to kill it. And I agree with CKAE2002, dolls need to be less resistant, as they are too strong.
This game is amazing, I especially like the idea of how you make the attacks harder AND faster the higher the combo in training. That, and the fact that farming in training isn't necessary, because when you start training, you ACTUALLY earn something!
I thought it was an amazing feeling getting all the money and upgrades from finishing a battle. But then, I got a 200 combo on the block training. I was left confused on how the hell did I do a 200 combo.