Pretty good, but the poison water is broken. If you've the patience for it, and a good sized mana pool, you can just keep casting poisonous wave then paralyze. literally nothing they can do, and you can whittle them down. Even if they keep dispelling it, it is at worst going to hit them for 11 damage over each two round cycle, and at best keep tacking an extra one onto the debuff stack after each two round cycle.
I am level 31. I have tried level 14 several times, and while I can kill most of the waves just fine, I cannot keep the last ninja boss at wave 50 from getting to my gems, thus ruining a brilliant score. I have all the mana and meteor upgrades, but even dumping all five meteors on him is not enough. He always gets to the gems with a sliver of health left over. I feel that perhaps he moves a little fast. Hotkeys would be nice. Other than those, no real complaints.
TLDR: the boss ninja in wave 14 is far too fast >.<
This is good, but it is basically a flash remaking of the naval fighting concept in "Empire: Total War". Pretty much the exact same thing, except free, and in flash.
it was alright, but the controls could be clumsy like trying to click on a unit, but it doesnt register and instead moves whoever you now have selected. and the survival, gah. i got so mad because my ships glitched. one the 14th wave, my ships glitched and just sat there. i could move them, but they wouldnt shoot! ....lame. the gui was well planned, but needs fixing. if some of these were fixed, im sure it would be a good game.... even if it is basically drawn out rock paper scissors....2/5
:)....:)....:0!?!?! >:(. it was good until "showdown". what the hell? i couldnt even kill that in sandbox mode with the map full of blade turrets. How are you possibly expected to kill that in normal play?