I know it's called a flash game, but why does the interface flash constantly? The introductory animation too. Flash flash flash flash flash skip skip skip...
Good game in theory, but everything is too small and cannot be zoomed in. Also, UI could be much better, for example, having keyboard keys to change the effect of clicking instead of these tiny menus.
It's way too easy because it's only five levels, and I notice the "play full game" button on the main menu only now that I know there _is_ a full game. I go to their site, I play it, and it's more of the same: unhittable enemies with too small hitboxes, the fight against the menu, powerups that are neither necessary or useful, the annoying unkillable bomber, unkillable mines, and levels that are all the same. Why is the menu closing when I want to heal myself and opening when I want to shoot? Why do they include speed-up powerup when I only can hit things if I stand still? I'm running around and shooting, they are missing me and I am missing them, it's annoying. The game could be decently enjoyable with just a few changes, this way it's only meh.