This doesn't make sense.
*Spoilers*
He's dead in Act II but shifts his body in Act III? Then he couldn't be dead until Act III, but Board checks for a pulse in Act II? Deck would have had to have shifted his body before Act II in order to already be dead by the time Board checks his pulse for Dregg's logic to check out
step 1: serialize the current state
step 2: put serializable in a stack
step 3: create undo but that pops serializable off the stack and loads it
step 4: make the stack some limited size for memory constraints
The skip button *should* only appear if you've already completed the chapter, or if you've used the "OPEN" trick. If it appears somewhere else, please let me know!
Your games have way too many game crashing bugs, man. Have you ever considered letting exceptions happen in the background and be corrected dynamically? Something about a WebGL shader on one of the paintings
Good first game dude, but the themes are a little verbatim to Pretentious Game, just a happier ending haha. Can't wait for the next one, your own original game :P
Ahah ok but don't worry, I'm always open to suggestions :D