Why is the museum locked behind so many levels? At the 9th floor I really don't care if it increases my epic rate anymore. I could have used that on floor 1 but who cares at this point when I'm 1 step from game end
Just a warning, the 'game has been saved' menu is meaningless. If you close a window and open again you may be level 1 again. Make sure to have a local save everytime. Cloud saves don't work reliably
One of the better idle games out there and very well done. Few suggestions: add the trade routes to the main planet view as a second plus/minus and make the colour blue or yellow to denote if the trade route is adding or taking away from production
mother of god this game is an unholy monetized monster. It feels like I spend more time closing 'buy this' pop up windows than actually playing the game
disregard my last comment about the odd levelling curve... just had my first cash shop request pop up... Makes sense now it's on purpose to encourage
payments
Just noticed you needed to pay actual money (can't even use plat) to open the new areas. Holy crap that's just greedy considering the P2W aspects of the game already in place.
Fairly well polished and thought out. Felt a bit too formulaic for me to really get into though. Not a bad start if this was a base to add features to though