Silverseren, you can click on the soldiers twice to give you two sets of soldiers. It took me a while to figure that one out too, but when it says two frontline units, they don't have to be different units. Hope you see this and it helps!
A play again button would be nice, or even if it just gave you the option to go back to the main menu. As it stands now, once you hit game over, you have to refresh the page to play again.
I don't usually comment on this type of game, but after I intentionally made a loop that would last forever, the game actually popped up with a sign that said "This contains an infinite loop." Kudos to you smartcode for programming this in!
Is there a way to keep the Mighty Waezer from spamming restore just when you're about to kill him? It's very frustrating to have him keep doing this, combined with his inability to be stunned as well as his extremely high armor that does not allow for a single high damage attack.
Yes, it's a little hard at the beginning, but with a lot of skill and pre-planning with same and plus it's not that difficult. I have yet to lose a match, and I'm not that skilled at this game. The one thing that I'm missing from this game that was in the FF8 minigame was the ability to tell which cards from the opponent I did not yet have. It makes it very difficult to to try and fill up the collection when you're not sure if you have a tonberry yet or not. Otherwise a great game.
The magic orb says +50 magic, but it only gives +20 magic, so if you have Zyle, this is worse than his own orb. I would recommend not buying this since it doesn't give that extra 30 magic.