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Game comments and reviews
Mar. 25, 2014
@rimacy: You have to put the afterburner on the weapon slots (which are considered "active", as you have to activate the aferburner or the shield repair)
Oct. 27, 2010
I think that yes, drugs are the first possibility that comes to mind when judging the meaning of this game (which IS meaningful), but if a deeper (and more mature) thinking is applied, the picture goes larger than that. It is all about dependencies (being drugs, smoking, cofee, tv, games, Internet, sex, anything, reallly, you name it...). It is about accepting (or not) the need to rely on... something... or someone... FOR SOMETHING. If that "something" that you depend on makes you more valuable (a better person) or if you are too weak willed to change, then... the choice to throw your dependency away is harder to take. 5/5 for a deep touch on human psyche!
Oct. 25, 2010
Quite interesting! I've had lots of Marfan's around... I wonder where are coming all those patients form.
Aug. 06, 2009
It's so damn frustrating, and not only for me, I think! I (we) struggle thru loads of unlucky cards, build "workers" up to 6-7 each, and THEN those damn cowards quit and mock us! To win you have to be sooooo lucky, and have a blitz strategy (and then some luck, to apply it). Otherwise... you shoot for nothing...
That damn badge is sooo hard to get, there are loads and loads of quitters, cowards! There should be done something about it, as a quit doesn't count as anything, even badge put aside!
Jun. 26, 2009
Nice game! Reminds me of a game named "The Incredible Machine", from the 90's, but the style is a bit different.
Jun. 11, 2009
Well, it shows promise. I'm waiting for updates (needs a lot), and also for a new chapter. Don't leave it as it is. It is too promising.
May. 19, 2009
This game is a true trademark of a highly skilled gamemaker called Zeebarf! All my bases (and favors) are belonging to him!
@Gabrielzzzz: The Scavenger is on the right screen from the one with the entrance to the Worm (in a big packet-box).
@Gaminic: The walkthrough didn't tell you, but you must search in the third locker for the beans (on the lower part of the third locker). It is unlocked.
Mar. 04, 2009
The final boss is not easy... Use minigun until it comes half the screen close to you and then pump all grenades (20 to 40) and use grenade launcher on her (it is a queen).
Feb. 18, 2009
Good work, Zeebarf!
Feb. 06, 2009
It is somewhat better than the second one... It shows that the developer is reacting to feeedback (it cares a lot, I should say, after the message left at the removal of Draw-Play 2). He has resolved some issues from the earlier versions... but there is still a lot of room for improvement (or lessons to be learned). 4/5 - keep it up!
Jan. 27, 2009
A nice and... relaxing game. It would be nice to dream like that...
Dec. 12, 2008
Wonderful artwork... really mind-bogging. Oh, and also quite difficult. 5/5
Oct. 11, 2008
There should be more games with this kind of ideas... A LOT MORE!!! No apologies needed... Development based on this ideas is needed. Really.
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