So many game designers are too caught up with the modern marvels of ridiculously awesome graphics that they forget the essentials that made the classics the timeless legends that they are: a wondrous story paired with great gameplay. This game deserves nothing less than a place of prestige in the hearts of true gamers...and yes, it would be interesting to have a sequel. Now, if you'll excuse me, I'd like to see about that new game+...:)
Challenging without being frustratingly impossible. 5/5 but it would have been great to have more sidequests and more monsters to kill in the wanted post after you beat Dargon :) Then again, that may force lan14n to be chained to his computer for the next few years or so. Without bathroom breaks. :)
Fire+Melee+Range+Elemental Switching=OWNAGE; hardly used the other factions (Arkadia was more than enough for me) and I had near zero need for magicians as they were only useful at the beginning of the game. Hmmm...maybe I'll make another file where I focus of mages or other factions although I would probably still focus on fire...it seems to be the best element out there. Any thoughts or tips about that?