I would like to see a sequel with some improvements. No coin-pickup, maybe adding health to the barrier among other upgrade options. It's too easy cheese it out and use homing shots while staying on the opposite side of the screen of enemies.
Cool game with a fun concept and nice overall style. But the pay to win model really kills this game, which is a shame because it has potential. Thankfully the auto x 3 icon in the top right corner during levels makes getting the badges less difficult so I never have to play again.
Wow I was just playing this for the daily badge, but hot damn, the developers really put effort into the sequel and now I have to play this game through at some point.
Just wow. What a fantastic game. I played this game after Ruthless Panda, and I wish I had found this developer sooner. Great music and game play. My only gripe was the few times I landed on an edge and fell into the slipping animation. But that doesn't even come close to making this game bad. The mechanics were perfect and well thought out, and I'm proud of myself for not needing a walkthrough to finish the game. And to top it all off, beating the bonus level to end up having 89 coins, only to click the pumpkin and get a very neat surprise.