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Game comments and reviews
Nov. 12, 2013
Elegant work; truly one of the best puzzlers I've played.
Jun. 10, 2013
The bad grammar is distracting. This game is good and should not be brought down by such a display of laziness.
May. 27, 2013
There's a red one and a green one and a blue one and a yellow one and they're all made out of ticky tacky and they all look just the same ^__^
May. 06, 2013
I love being able to trust my instincts! Great game :)
Sep. 24, 2012
It froze just before I beat the last level and now there's no save file...
Developer Reply
Sorry about that, but the problem has been fixed :) but don't worry your save file will continue before the last level, you just need to beat the last level again :)
May. 30, 2012
"Nano's" should be "Nanos" unless you intended for the singular to include an apostrophe. It appears too many times to be a typo.
Yeah, my fault, I had a mental block with that lol ;-)
Mar. 21, 2012
The grammar is awful. The descriptions and hints are more confusing than they are helpful. Clean it up. There's also a bug where you can melee a zombie offscreen which makes it impossible to finish the level. Other than that, great game.
Feb. 21, 2012
I really enjoyed this game. Thanks! :)
Jan. 20, 2012
You put "while YOUR free"; it should read "while YOU'RE free". Those homophones are tricky ;)
Jan. 13, 2012
I was almost satisfied with the colors until the green/yellow apples started showing up. To help colorblind ppl like me, please add a worm in on of the apples, maybe have a bite taken out of one of the others? It looks like you added shapes to avoid confusing colors, but got lazy with the apples.
Just tried to make it all look a little different :) Nice idea with bite and worm. I'll think of it
Dec. 20, 2011
I agree with dacom. It seems like most of the new matching games forget to account for color blindness and color deficiencies. There are several colors that I get confused, not just blue and purple. The best solution is to make each color's shape unique, or to add a unique pattern to each color (e.g. make blue swirly, yellow solid, pink striped).
Dec. 17, 2011
If there were a way to sync the music with the game it would be an awesome game. Playing every song a 16th beat behind the music is too much like practicing an instrument and not enough like playing one.
Dec. 14, 2011
Levels should be like a checkpoint in that you shouldn't revert back to the previous level when damaged. If this needs to be the case, the damage received/bubbles awarded ratio needs to be fixed. Right now it's about 10:3.
Using the UP key for the walkthrough site needs to be changed. It interrupts gameplay by mistake way too often. It seems like the tvs are placed so that you cannot avoid hitting them by accident (easy site traffic?)
Nov. 05, 2011
I don't wanna drag ma' nards.
Aug. 02, 2011
Just a suggestion: Any time you make a matching game involving colors, use only one shape or face-type for that particular color. It allows colorblind people like me to play without a significant disadvantage. Otherwise, this was a really fun game :)
Dec. 19, 2010
This game is cool if you can get into it... that is, past the initial frustration of 15min/turn and 30 turn max and real $ to pick up rare drops... It's probably the most challenging turn-based RPG I've ever played, but that may be due to my retarded team structure and lack of skill...
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