Great game, would like to see a soft reset mechanism (like a form of reincarnation) to explore other paths and content without feeling like I'm losing all to start over fresh.
Defence x10 is the damage deducted from the dmg/hr in danger zones.
Constitution x10 is your max hp.
% next to fill bar seems to be fill bonus based on synergies of skill that are selected. (i.e. Strength gives bonuses to mining and defence).
Still trying to figure out healing, seems only to affect hp recovery when NOT taking damage, but not affect your survival time in danger zones if you are taking damage.
There seems to be a error in the achievements for skeletons: it goes 6700, 7000, 8300, 8700, 8000.
I assume it was intended to be 6700, 7000, 7300, 7700, 8000.
The final staff provides 1000 skeletons on reset. But since you still pay the same price for the next going from 1000 to 1100 as you didn't have the staff, I see little benefit (except saving 10 clicks on reset). Shouldn't those 1000 skeletons not be taken into account when calculating the price of the next batch of skeletons? By the time you can acquire the final staff, the cost of those first 1000 skeletons is pretty insignificant.
There is now a loose prestige system that I'm expanding on. You do have to start over but unlocks are coming that will greatly speed up the process.