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Game comments and reviews
Jan. 14, 2013
So much potential - with just a little more polish it could have been amazing. As it is, it's frustratingly above average to me.
Sep. 28, 2012
Fun enough, but not as inventive or challenging as the many similar mobile versions.
Aug. 23, 2012
I've already paid for most of the unlocks on the NK site... there's no chance I'm going to pay again in Kreds to unlock them here. It's a real shame there's not some way to link your accounts.
Oct. 28, 2010
Nice concept, and good (stealth) educational content... but the whole thing is a poorly disguised grind. Perform simple task, receive money, train to perform task better, repeat.
Jun. 24, 2010
As it is, it's very interesting and novel, but it's not a great game. If there were some more gameply facets introduced so that it wasn't just (relatively) random trial and error, it could be amazing.
May. 28, 2010
A much better game than Heroes of Gaia, but a frustrating case of deja vu for badge hunters... I'm kicking myself for naively thinking that after that game, I'd never have to play it again... and now I essentially am.
Mar. 04, 2010
Ridiculous, and not half as deep as it would seemingly like to think it is.
Feb. 14, 2010
... I think I might have broken the game for myself. Locked it up by opening the menu at the wrong time and now it won't load. Ugh, time to hunt down the directory it's saved data in.
Jan. 31, 2010
This isn't an MMO, but it has many factors in common - namely grind and pay-to-play. Good MMOs do a lot to disguise that and make you think you're just playing for fun. The arbitrary energy recharge system and Kred ads on every page destroy that illusion; hard to call this "good" because of it.
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