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VillaininGIasses' Comments

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Progress Fight

Play Progress Fight

Apr. 01, 2019

Rating: 2

Good start. My biggest problem is that it doesn't really feel rewarding to upgrade the guns and the final versions of all of the guns have lower fire rate or higher cooldowns than previous versions. The blowguns final form is close to useless. With no way to increase the fire rate of final guns, progress feels stuck at the same speed. As far as I can tell, the cannon is the only final gun with somewhat consistent damage and a decent fire rate. Also, I agree with an earlier comment that different paths should lead to different guns. Also the final guns should have more diversity and things to upgrade than any of the others so it doesn't get stale just upgrading damage. All in all, it's a good game, a neat idea and a great base for something great. Hope to see it become that.

Developer response from TotallyNotAViru5

I've done some work on upgrades. Tell me what you think now.

Defender Idle

Play Defender Idle

Jan. 31, 2019

Rating: 1

Pretty decent game, a lot of content right on release. Please focus on QoL content and get a kong chat, I think that would attract a lot more players than immediately focusing on adding content updates.

Boombox Inc.

Play Boombox Inc.

Jul. 08, 2018

Rating: -2

Interesting concept but there needs to be better balancing and more reason to keep playing the game. I got to first prestige within 5 minutes and there really isn't anything to motivate me to play further? My molotov cocktail is already destroying every box at once. I'd love to see this concept expanded though

Three Goblets

Play Three Goblets

May. 21, 2018

Rating: 4

I would really love to see more content added to this. This could be turned into a really successful idle game with more areas to explore, a new passive skill system and more intricate equipment. I hope you continue work on this

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