.. I just ran into a WEIRD glitch, where I can sell things an infinite amount of times by.. well, it's weird as hell. I dragged boots into sell, and then another pair appeared. ... So I sold it again, this time I was able to click the up arrow on the boots (as if to sell more of them) and the number of boots increased once. I then clicked down, and the boots appeared in my inventory. I dragged the boots back to sell.. and repeated. It's a +2, -1, process. Weird.
I know it's not your fault. But I'm afraid I cannot let that fact stop my rating this game low - you ARE the one who knowing put this game up with these known issues - even if they are outside of your control. Thus, because I have yet to even manage to get into a single game, I'm giving it a 3/5 because everyone else seems to think it is worth a high-score despite its problems.
Are you kidding me? The "discolored" tile looks EXACTLY the same as the other tiles. How in the hell would I ever think to click that tile unless I was clicking everything in sight on every screen? Walkthroughs are supposed to be a helpful utility, not a requirement.
This is actually one of the most refreshing games I've played on Kong in a while. Maybe not the best - but definitely one of the most refreshing and, for me, original, that I have found on Kongregate. Keep up the good work!
One thing I would like - if you haven't already added it, that is.. (it's loading again, while I type this) if for you add the possibility of the game saving your check-point.. so that I can pick it up where I left off another day or something.
Pseudo, I don't know if you have any control over badges - such as names and the way they are obtained - but if this game gets badges; and I can already see a wicked gleam in somebody's eyes... I will rip my hair out in chunks if the impossible badge is to beat the game on Expert without dying once. Without getting hit once? I'll rip someoneELSE'S hair out. XD
Sweet christ that boss was difficult; I far surpassed my death limit for hard mode.. But I FINALLY had his pattern down; the second portion of the boss fight was the hardest part simply because I needed at least four bars of health to.. experiment.. and I could never manage it. But FINALLY... I.. not quite eagerly.. excitedly? Await part 2. xD
Pseudo; ignore a lot of my comments.. I just now read the instructions for the first time - the EXP bar and such.. from now on, I'm reading the damn how to play. Thanks for a great game.
Pseudo... can you add the ability to skip *all* of the scenes? The first ( or only? ) boss is getting annoying; yes, I've already died that many times. =P Hard mode is gonna be tougher than shit.
Yeah; never mind. The check-point was at 1:22. That check-point is perfect; ignore my previous comment - or don't; you might feel that it *is* a bit too hard for the hard difficult instant-spike death rule.
Pseudo, I enjoy the game a lot; I read in one comment that there are certain parts where there is no check-point between two hard spots. While it may just be me, I think that, what I BELIEVE to be 1:19 - 1:21 to have no check-point. I may just keep dying immediately before that check-point is visible though; if it is, then no worries. If not, then you should definitely consider putting a check point there - there are about three screens of spike avoiding while at the same time trying to out-race the moving platform without hitting ghosts. On hard mode, you have to be beyond epic to get that - maybe I just need some patience.. but god help me, this is a difficult portion for me.
Thanks! :D And I agree, needs moar buttons