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Game comments and reviews
Dec. 07, 2011
boring
Oct. 21, 2011
I'm not really sure about this but I think that Head Hunter's third ability that restores % of HP doesn't really scale with his total HP but the HP he has at the start. So the % goes off his base 120 HP, raising HP to 140..etc. doesn't make the ability stronger (bug). The werewolf girl on the other hand doesn't have this bug, so she is freaking strong and I did most of the fights with her. 5/5
Jul. 01, 2011
too much grinding..4/5
Jun. 08, 2011
this game is GOOODLIKE
May. 16, 2011
Icecream, lol!
May. 12, 2011
Tolrick: "What we here and Kongregate want to see are your own original games that -you- made. Not ones you took from other people, permission or not". oh really? i don't know what were you writing this retarded comment for, may be you wanted to liiked like some cool nice guy or whatever, but you know, I come here just to play and I don't care who posts games, real developers or random hobos. You should thank him for allowing us to see it here
May. 05, 2011
Good job, game is awesome :)
Apr. 30, 2011
Some hidden plases (^_^SPOILERS^_^). (1) A room where you have to jump above 4 "pillars", I think the very next room after the 2nd shop. Try wall-jumping into the second "pillar" from it's left side. (2) Ther is a room not far from the one I mensioned before, it has an almost square-looking platform in the beginning of it with a typical jumping bug (blue) above it. Standing on the platform, charge(if shield) into the wall to the right or simply wall- jump. (3) The very next room after the room with beds and a big guy who says to came back later if you can prove you are the chose one. There are squares with movey above, they are positioned in th air. There is water below, jump into the water, charge/jump into the wall to the left. This is the place where you use the item found in (2)
I understand how this game could get less than 4, people either get frustrated because of the auto-run or because of the thing Nainsell mensioned (getting damage even after you kill the enemy). I believe tho that it was all planned by developer, yes, it makes the game harder, but it's no reason to rate the game low. There are like over 9000 secret places in this game and each weapon allows you to get different experience from the game. What Nainsell mensioned, getting damage after hitting an enemy, is not a bug, it's just that you have to understand all nuances of your weapons or at least the one you like the most. I'm giving the game a 5/5
Apr. 06, 2011
wow thank you, green dragon)
Feb. 18, 2011
5/5 and favourited, great job :)
Nov. 13, 2010
Thoughts: I believe adding cities would be just awesome. At least Org and Storm. Why..? 1)I think many players here are those who quit WoW sometime ago and get some kind of nostalgic feelings thanks to that game. So cities would not be unwelcome. 2) Since you are going to add a bank, why not make cities and position it inside. And relocate mount shop there too. It's not that important but logical and makes the game closer to WoW. 3) Quests in cities. You take and finish somewhere else, return and get reward (smth random like +10% exp/30% rest speed/-10% received dmg for *insert time*). Cos those quests we have now aren't enough (exp reward is way too small). And no rewards. Rewards are tempting, random - even more. May be even some text for those quests in cities. 4) *more cool stuff* I know it's an idle game but those who are satisfied with grind button won't be sad anyway. I honestly believe the game can become more fun if you add something like this! :)
I sort of understand shaman's reincarnation thing, reincarnation is reincarnation but "the priest insnantly revives himself from the dead"... uhmm ))
Nov. 10, 2010
KonekoKeita, there are, try playing arena battles with sound on
Nov. 08, 2010
I'm level 18 and I've got a "complete Scholomance dungeon" achievement! lol
It would probably be a good idea to add a bank so we can save raw materials for future. I keep getting lots of advanced materials from 11-20 lvl zones, while I haven't upgraded my crafting skill enough to use it. It's such a shame that I always have to sell them to get free slots for other items
Nov. 07, 2010
Could you please make it so that the new items you find replace the ones that are cheaper if your inventory is full?
Can you change the respawn point on long levels please? I really don't think people want to spend another 10 minutes to do all that "grab those keys and open those doors" stuff AGAIN if they have been killed at the end of the level. Please.
Oct. 29, 2010
Chick zombies are so hot! Can you take one with you?
Oct. 05, 2010
2AznKid66: You let the enemy damage you as hard as possible, then you use "trade life". Now it's you fully healed and your enemy is near death. After that you can just nuke him with "Blood bath" if basic spells can't reach him
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