You can cast "death stamp" on self and your pet, so that when manure hits the windmill and your hero dies, you will have at least some extra force. Mana cost of this spell is low enough to allow it, and it stays forewer
That's one tough Santa - he survives swimming frozen in a block of ice, in 0 degrees water. But that's not all - he ain't harmed by explosions, acid, lasers, fireballs, and even nukes!
I won't like to appear on HIS naughty list!
Outer arena - threw a octopod at the captain. He removed it, threw away. Octopod bounced off of the wall and back on captain's face. And so on...
Priceless
Let me summarize:
CONS
1. No boss? Really? Why would you do that?
2. No new special zombies? You see everything you can after first level.
3. Too easy, never had to use medkit, even on the first run. Melee zombies CAN'T hit you unless you let them, even runners. They start the attack animation and you step back - you are safe.
4. First, "regular", weapon is overpowered, the other weapons are completely useless. Its easier to kill 20 zombies horde with pistol than with the assault rifle.
5. Outdoor levels are plain boring.
6. Flares are too useless to be that scarce.
7. Silly exp pickups. Action cards?
PROS
1. Music is great.
2. Real voices are a nice feature.
3. Level layout is rather nice, no walking long straight corridor here. Most game designers disregard this aspect.
I gave it a 4 in the end. Could be better
MAJOR EXPLOIT THAT NEEDS A FIX:
When fighting at least two monsters at the same time, switch targets quickly to attack non-stop, without waiting between attacks.
Also inventory sucks, it can't be checked in town (I have 0 slots and about to get quest reward item, what will happen?), it's too small. I can't view stats of my equipment, how do i check if the flame sword deals more damage than my regular 2nd tier sword? I either equip it and look in shop at the regular sword, or check my stats with and without it. Both ways are stupid.
Also, why do all the eggs cost the same? At least those i got this far.
Sometimes if you try to walk away from fight, you get stuck in one place without walking OR attacking, just taking hits. Only skills work then.
And items blocking the way are just stupid...
One things i ultimately fail to understand in this game is:
Why sometimes full hp hero just flees the dungeon upon going to next level? Of two almost identical heroes i saw one flee and other continue.