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Game comments and reviews
Jul. 03, 2013
You're a genius. Immediate 5/5.
May. 26, 2013
Please improve the deck editor. Otherwise, good game.
May. 08, 2013
For the 3 purple flowers, use the "grow grow grow spell" on the vines in the bathroom (1 flower) and in the bedroom (2 flowers)
Apr. 27, 2013
Motorcycle sounds are ripped off old Microsoft's Motocross Madness. Do you have the legal rights to do this?
Feb. 27, 2013
Apparently, after one season, my agent is dead, my new girlfriend Natalia is dead, my former girlfriend, with whom I have never really broken up is dead too. No news from them. My manager is a complete irrational man, insulting me when I score more than the triple of the second best goalscorer of the team. I didn't have any contract reevaluation or any proposal from any other team even if I scored 35 goals in a season... And though my skill bar has progressed, my shots are still weak and always erratic...
Feb. 20, 2013
Just the appearance of mighty Gary McAllister is worth 5 stars :)
Jan. 19, 2013
Full cat. Rinse. Repeat. No tactical interest or whatsoever in this game... Characters are horribly designed, not even a little slight cuteness in them.
Aug. 25, 2012
Finished it on day 11... I had a weird bug... My hammer throw counter went from 0 to 42... meaning unlimited throws and... ultimately win (the counter stayed blocked @ 42 btw)
Jul. 29, 2012
Not the best game from Turbonuke, for sure...
Jul. 28, 2012
Test the Fire&lightning family. So far, I have beaten every other single family in this game. By the way, excellent game 'again' by Nerdook!!
Apr. 19, 2012
Doesn't work...
Not working...
Jan. 08, 2012
Begging for a 5-star rating disguts me. If you think your game is good enough (and it almost is), you don't have to beg. After that, what would it be? Give me a 1,000 'I like it' on FB and so on??
Developer Reply
"Please be generous with your 5 star ratings" is not begging, and saying I will focus all of my programming time on this series if it does well makes perfect sense. I appreciate your opinion, but I don't think there's any reason to be so cynical.
Nov. 04, 2011
I had a quest asking for M.I.A. songs. The search engine found me songs from M.I.A (without the final dot), so it wasn't recognised as a good answer... Anyway, as for your previous productions, you are the only developer deserving a 6/5 rating :)
Oct. 29, 2011
(Part #3) - Never use the HQ or defenders. As for powers, sometimes use heal or increase the efficiency of workers, but you will accumulate so much soul points you don't need :) Rinse, repeat on every map. Great game by the way :)
wow thanks for the first walkthrough ;)
(Part #2) - The armory must be ended by now, construct now the barracks with all your workers (or almost), 4th slot - Then construct the training grounds with all your men and make them all work there, 3rd slot - Replace every knife/pistol soldier, as soon as they fall, by a heavy, and complete all columns to the rightmost column of the board - Then, replace all but the four rightmost columns of heavys/whatever by heavy snipers. Never use the armory. Never use the barracks (except for the mission where you don't have yet the training grounds, just do the same and use shotguns instead of heavys and sniper instead of heavy snipers). Never use the hospital. +1 to help other gamers
Game is kinda easy in normal mode (didn't try hard mode yet). Different steps to win every mission, with a silver medal : - Place your depot on the second slot from the left - Assign all workers but one at the construction of the shelter (first slot from the left) - The last worker begins to construct the armory (fifth slot from the left) - Meanwhile, complete the four last columns with the pattern : pistol - pistol - knife - knife, beginning by the rightmost knife columns and pistol, then leftmost pistol, then leftmost knife. Afterwards, replace immediately every knife soldier that dies. You should have enough resources at your shelter for that.
Oct. 27, 2011
I'm sick and tired of all these physics game that use all the same mechanics of cutting ropes, of launching objects thanks to their momentum, etc. Even TD games show more creativity than physics games now...
Jun. 03, 2011
Needs a lot of improvements to become at least not unpleasant... Why do I have to drag when I could just touch? Why is the game tempo so slow? Why are the physics so bad? Terrible work and you want to sell it on the Android Market... What a joke!
Nov. 01, 2010
Excellent music.
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