always win - get one of each arrow upgrade first. then you can always stall by firing right at your enemy's base till you get enough mana to upgrade your max. then build three dragons, and keep making angels. win every time. for final boss, keep making angels and hobbits, and keep firing arrows. the hobbits will cover the space between each angel.
I'm not that knowledgeable about coding, but is there any way to make ships attack the nearest enemy instead of a random enemy? Also, is it possible to make clicking on an enemy make the ships selected attack it and stop them from wandering off?
Yes, fast forward button please! Maybe not a button, something like holding down shift would work. And I don't like the Wave Viewer as well, I'd support something like little icons above the map to tell you what the main elements are. For example, xxx would have a little green dot to show that they have lots of poison resistant enemies, etc.