There's a glitch where if you pounce 2 wolves that are lined up perfectly, you'll knock them both down, but one of them will become clipped into your body as pinned. It stays that way even if you die. But it doesn't do anything except make it look messed up.
Doesn't it strike anyone as a bad idea to try to make money off of a game that is based off of a commercial game?
Battallion is basead off of Advanced Wars.
Now, there's an actual kind-of bug thing. Around room 17, level one, I think. Two ghosts floating on separate levels with a floating platform over spikes. Anyway, if you go to the right before you go flip the switch that turns blue blocks off, you get stuck. You can't jump high enough to get back.
Oh, and Shields are *supposed* to block hits. To hit them you can either do a curve-around slash so you hit them after they turn, or do a near-vertical slash so you hit their legs/head area, that's not covered by the shield even while they're facing you.
Ah. I see. The boss is easy if you figure out how to exploit his jumping. If you draw a vertical or almost vertical line, and keep up with him so he keeps jumping, he's easy to hit. Also, to avoid arrows, do a slash from where you are to wherever on the screen, while slashing you're invincible.
Ah. You can hit the boss while he's in the air. Just do a vertical slice. I think it's just you hit him a lot and he dies eventually. But it gives no indication that he took damage so he seems invincible.
Warlords doesn't have night elves, although it does have Dark elves. Drow, you know? Spider gods and junk.
Night elves are from warcraft, and nothing else that I can think of.