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Game comments and reviews
Dec. 16, 2018
There are special bonus levels that you get from the face statues (yellow diamond). I missed them the first time around
May. 18, 2018
Excellent game. It was simple and fun. 2 suggestions: let me see what is the next upgrade in the forge by mousing over and add an endless mode that just gets harder and harder, just to see how far you can go
Aug. 06, 2016
Took me a bit, but super kudos for the Rick and Morty reference
Jun. 09, 2012
During the story scenes you can play with your character's camera using wasd and zx and also modulate the signal of the person you are talking to with the slider. Cute little addition. vote up so others can see
Feb. 21, 2012
Fun game, but it was pretty annoying that when I got new upgrades I wasn't notified that my skill points were reset and then I went into battle not buying the ones I had earlier
Jan. 19, 2012
Really awesome game! Combines puzzles with awesome music in a really fun way. The hint was not too much and helped alot when stuck on the baselines and other background notes. 5/5 Also couldn't help but notice the the african folk song happened to be one of the shortest puzzles (in terms of music played)
Jan. 11, 2012
The newspapers between stages need to say something different since "Boss kicks the bucket" only makes sense for the final encounter. My suggestions: when he goes home "Boss takes a short day" and in the hospital "Boss takes sick leave"
Oct. 08, 2011
What a great new take on the puzzle game. I really like how when you get the piece in the right spot, the zoom looks right and it kinda falls into place from there. Really great scenes too! Not too complicated but enough to make you think
Oct. 03, 2011
Found a bug on lv 5. I was moving towards the 4 towers in the middle, getting ready to deploy some of my own structures. As i got into position, the towers fired upon me. I opened my build menu, thinking that it would pause the game and allow me to build then move out of the way. The shots kept moving forward and hit my guy. After I placed my structure, I died because the hits registered even though the game is "paused" and I had no chance to run
Sep. 28, 2011
The one amazing thing that this game does that others of the same genre don't: "destroyed" building pieces are removed from the field! No more having the dude on the bottom of the castle being protected by 10 layers of rubble from above!
Sep. 01, 2011
Pretty fun, but one huge peeve that prevents me from giving 5 stars. Whenever you jump out of the water, you hover there for so long (much longer than falling through the water). Also, when you hit the water, you are "stunned" for a couple of seconds. This is really annoying when you upgrade the scales and you either sink to the bottom or fly very far off screen
Totally got a dude with no face (only a skull) swim away from me. What does it take to kill these people!?
Aug. 21, 2011
simple but fun. The waiting bar is super annoying, especially if i already hit everyone
Aug. 14, 2011
Great game. Really original. Wish we could just replay one level at a time to improve high score (and also see what score we got from the level selection screen).
Aug. 09, 2011
it was a unique game but gets a bit boring, esp on the later levels when the bricks are so close to the bottom that you spend most of your time trying to get helios off the ground. Also super annoying that you can slam helios into the ground when running to hit him
Mar. 13, 2011
a few bugs with the cursor: it doesnt seem to line up with your cross hairs and its totally missing after the last stage
Feb. 21, 2011
@Jdtdragon you get penalized for defenders/collectors that sit there and do nothing (thus the 'unused' tag). Since this game is all about strategy, you get dinged if you place a defender in a useless spot or dont sell back a collector after the resources have expired
Dec. 01, 2010
@babalazoo CD stands for Cool Down. When you put wait for CD, your char waits til all his skills are ready to go before attacking the next enemy
Nov. 27, 2010
There this strange thing that happens when you have the wait for cooldown on and you get attacked by 2 mobs. I saw my priest stand there and wait for cooldowns while getting beat to death. Need some kind of functionality put in place where you dont wait while there are still mobs up. Also, I did not test but does the priest wait the whole 220seconds for the cooldown of resurrect if you die and have wait for cooldown active?
Nov. 06, 2010
good music and unique enemies, could us a better powerup system
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