i feel like an update broke the game...maybe missed zero's somewhere or a decimal somewhere. customer purchases arnt enough to progress...that is when they buy stuff....
nice lil game. but with that said any idle game that doesnt accumulate materials/income after i close the game is no true idle game in my book....
still a nice game but i dont have the time or resources to just leave a game running all the time.
The Leaders timer and crafts work offline. After the event I will add SynthLab offline progress. Material and kills offline are not planned.