After a few hours of idling, the game just froze and after the restart all progress was gone - started from scratch. Too bad, looked like a promising game.
After getting "save experience" and like 23 lvl of "damage boost", looks like nothing else to do. Trying to get more talent points look ridiculously hard and stat + skill talents don't give much boost compared to the price.
Still white screen:
VM3453 lib.js:51866 ReferenceError: $scope is not defined
at Object.inc (VM3455 main.min.js:1213)
at load (VM3455 main.min.js:1066)
at new gameState (VM3455 main.min.js:1249)
at invoke (VM3453 lib.js:44414)
at Object.instantiate (VM3453 lib.js:44422)
at Object. (VM3453 lib.js:44283)
at Object.invoke (VM3453 lib.js:44414)
at Object.enforcedReturnValue [as $get] (VM3453 lib.js:44267)
at Object.invoke (VM3453 lib.js:44414)
at VM3453 lib.js:44232
It open ups where i see here and "upgrades" and can't do anything else, all squares shows 13 and clicking on any does nothing. Or I don't understand something here?
"Gold per minute" stuff could be remade for average gold per minute with like 10 secs or so intervals. Some monsters takes a while to kill, so it's hard to tell if you get a lot gold or not
Worst game ever made. You can beat 100 % map point for mission, but can't beat for quest it even once. Not even to talk about those awesome PvP battles 20 lvl Vs 40 lvl
Thank you for your report!