I like how you're continuously improving the game. Hoping you're nearing the end of the UI/performance/design type improvements and can sneak in some content soon ;)
I have ot agree with Cyracus. Seems like the more shards I get, the smaller the per shard bonus is. I doubled my shards by running online overnight; reset this morning, only to gain less than 10% extra income. Most idle games you would expect that doubling your reset resource would double your income.
is it possible to make it to Kivi on your first trip through the trade route, and have enough money to buy one jacket? I've tried three times now and keep falling short. Think I'm going to have to go back and forth between Silos and the other two villages a couple times with insects before I go to Kivi.
So each season lasts 20 days. One easy way to tell where you're at is to look at your file name when you quit. It will be #/#/# where the first number is how many days into the current season, the second number is which season you are in (1 = spring, 2 = summer, etc.) and the third number is which year you are in. Seeds in green packets grow in spring and will die on the first day of summer, yellow packets grow in summer, etc. Some seeds take a long time to mature, so don't plant cabbage or potatoes, for example, if you are more than ten days into spring. They'll just die before you can harvest them.
Getting a hotfix in real quick for that. In the mean time, if you click really fast a couple times you can usually get it.