the final boss is rather hard, but easy once u relise what pattern he is going in, Basicly (cant remember where it started but lets say at top) Divide the final stage into two halves, first off, he will come jaws open and this will kill your faire's, you need to go into the bottom half to dodge it, once he has done that, make your way to the top half to collect faires, he will come back but the jaws will be closed, ignore him, hes just see'ing what he's done or something, then he will come in the bottom half jaws open and gonna eat your faires if your there, make sure ur in the top half, the will then come along looking what hes done again, this is when u should be making your way back down to the bottom half, he will then come jaws open in the top half and then come back round and see whats hes done, basicly he will repeat this over and over.
Hope this helped
LOL, Got a rock to 50M and smashed a small house from 500m's high, adding a bit of wind down onto the rock to make it hit harder and BOOM instant 1007 damage to a house with only like 25 health lol, the after math was 3 hail stones all 25m and then smahsed the next level
beat lvl 1 easy first try, its one of the most easy tower defenses ive played, its just extremely long, heres a tip, build urself a safety net of mushrooms fully equipped with teleport, around 5-6 will keep any from reaching u
should be something like colour coded health packs for certain players, if u colour code the players it would be good, *player red is about to die, red coloured hp pack spawns* that way, no ahole can steal it
Mabye you could add game modes, like quest mode where u gotta rescure ppl, hold out and stuff like that, also adding buildings to the map so u could select the type of map you want, for example there could be, shopping mall, marine/army base, open landscape and stuff like that, and please add a return to lobby button that atcually works.