The Gas Pedal; WTF! I touch it once and it and it goes on count down. Make 0 difference if I mash the gas or hit it once, I run out of gas at the same damn time. For that reason, this game suck balls.
Crap physics engine with respect to gas and boost usage and crap dev response of 30% less usage when you don't move. There is 0 strategy to this version, you just have to grind it out to get max upgrades to be able to finish each level. version 1 had some strategy but not true with this game. Would like to rate it higher, but really it's just a grind with nice graphics.
decent game; I like the twist that fewer moves lead to highscore. This made it challenging and new. I pulled a score of 1170 broken by level
Levels (1 - 3) = 52, 51, 53
Levels (4 - 6) = 53, 57, 54
Levels (7 - 9) = 54, 53, 56
Levels (10 - 12) = 59, 55, 52
Levels (13 - 15) = 53, 55, 55
Levels (16 - 18) = 50, 55, 53
End = 200
There may be some wiggle room to add to a couple of those.
You need to have a match refresh button so I don't have to scroll to the bottom of the damn fight selection screen to play the 10 Hydra fight for the Nth time.
A compliment and two critiques; I love turbo-nuke games. However, this is my least favorite for a few reasons.
1. It is missing some of the depth your other games have. This feels a little more like a well developed prototype. I would love to see a V2
2. No real ability to play single holes and capture a best time; this makes getting the badge incredibly frustrating...