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Game comments and reviews
Aug. 26, 2011
The Mana regeneration pet is simply a little overpowered in the end as compared to the other 2 pets!
Apr. 24, 2011
Interesting Fact that you only learn from Gaming #9: a Mini Cooper can run at 278 km / hr and could hit 0 to 278 in less than 3 seconds.
Apr. 02, 2011
I recommend using Matt for almost all levels. That one extra bomb bonus is very useful since early on. His main weapon damage is stable, while his sub-weapon deals awesome burst damage and is fairly spammable. Lance is a pretty good choice for survival mode, since his damage scales well with the reload boost and also that his sub-weapon can deal reasonable damage from a safer angle as compared to Matt. Maybe it is just that I had yet to figure out how to use them, but I find the remaining characters to be somewhat underpowered. Anna's damage is pathetic even if you keep the sub-weapon on. The only good thing about her is that she requires hardly any skill to aim everything on the screen. No-Legs' damage isn't great, and also suffer from the fact that its sub-weapon requires quite long to reload; while Nat's sub-weapon damage is rather unimpressive given the reloading time it requires as compared to Lance and Matt.
Mar. 03, 2011
It's an interesting concept, but I don't know if it's just me, but I have real difficulties with the fact that there's no zoom button and it's always frustrating how because a block is like just half an millimeter from where it should be, the remaining pieces are stuck.
Feb. 24, 2011
Sea Slug. Remember these two words, or else you're going to regret it at the end of the game. Trust me.
Jun. 01, 2009
Great game - so this game should be called "CTRL SHIFT" instead of "SHIFT" eh? What's next, DEL? lol Anyway, adding a "Return to Menu button might be helpful (or is there one that I haven't noticed?) - I accidentally clicked the same chapter again after finishing it and could only use F5 to start again. lol
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