ALSO: Why the hell does activating abilities break my idle bonuses? It's actually a detriment to use Ivan's power because it throws off my ancients for no reason.
Very spooky, but I rapidly ran out of things to do, got lost, and just gave up. Stops being scary when you're just wandering through the same six rooms going "What the hell do I do now?"
Good game, really only one complaint: Why don't the zombies actively seek out the people? I lost several times because my handful of zombies were aimlessly wandering instead of attacking the ONE human left.
Also, this only happened once, but I had killed everyone--news lady even said there were zero survivors--but it didn't count as destroyed.
Solid game! My only complaint is that you'll sometimes mouse over buildings you didn't meant to select because of the camera angles, but it was never a huge concern.
why is there a dodge roll? It doesn't dodge anything. And why can't I attack in mid-air?
Also, when has it EVER been a good idea to make people retry boss-fights they lost to in the first place with diminished equipment?
Ok, one extra complaint: Why do you get punished for three zilches? I think getting three zeroes back to back sucks as it is, you don't have to penalize me further. Also, the condescending text can die in fire: if I'd gotten three hundred points to bank, I would've so shut up.
Great game, although it's basically a copy of Farkel (not that I'm complaining). I've got ONE complaint: Why won't the tutorial text go away even when I uncheck the box?
Ok, good game overall but, dear God, FIX THE AIMING. It's obnoxious as hell when they're decimating your barricade and you keep shooting the wrong one (in the legs I might add). Also, why can't I switch weapons while reloading? It's pointless to have a secondary weapon; the primary is back to full usefulness by the time you're allowed to switch.
Can you please create a bug report, ideally with with a screenshot. I can then take a look.