Crazy hard for a try or two, while figuring out what weapons are the better and what status effects the glows have
high scores completely depend on weapon choice
but after that the slaughtering is quite fun
Not a bad idea, needs work but you know that, so im just gonna throw out the basic fixes.
a slow increase of enemies that increase with the level
maybe adding the option of buying weaker auto-aiming turrets
a few more track designs
like i said good start and keep it up