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Game comments and reviews
Dec. 18, 2011
HOW MUCH CANDY IS IN THIS PINATA?!!!!
Nov. 20, 2011
I don't know if anyone has noticed, but this game could be a metaphor
Nov. 11, 2011
Found an infinite distance glitch: use the barrel roll continuously, and tilt down until it says pull up. Then pull up while still barrel rolling and you get a boost
Oct. 08, 2011
How is he getting back up?
Sep. 10, 2011
I posted an earlier comment about random objects appearing that I couldn't actually hit- turns out I can hit them just fine. This makes dead ends
Developer Reply
Ouch, sorry! this is my top priority for when I wake up properly :)
Glitch: random objects sometimes appear and disappear- I can't hit them, but they throw me off
Jul. 11, 2011
This game straight-up SAID it would swallow my soul. The nerve! I was so mad I had to beat it 20 times.
Mar. 05, 2011
Needs pause
Jan. 20, 2011
It took me a half hour to realize you didn't have to fall all the way down to access the upgrades.
Jan. 15, 2011
Of all the words of mice and men, the saddest are these: 63/64
Nov. 04, 2010
What does "store five extra attacks" mean?
Oct. 30, 2010
Who else tried to kill everyone?
Oct. 21, 2010
Whoops, you can do that from the main menu.
Oct. 18, 2010
Okay, I know this will be said many times, but EVERY GAME with sound needs a mute button.
Sep. 12, 2010
The amount and strength of enemies is completely based on your level... That means upgrading pixel drop and magnetism is actually harmful, because they help increase your level but don't increase your fighting ability. In other words, if you spend points on them, you have to fight harder enemies earlier without the benefit of stronger weapons. I think at least partially linking enemy strength to level is good, keeping it a manageable challenge at any strength, but the enemy level should also increase over time. Otherwise, turreting and never picking up any pixels is the smartest way to go. It also makes it impossible to play forever at the maximum level, so that it always gets more challenging- i.e., fun for better players too. Just my thoughts. Still rated it 5 stars, but I was disappointed to see what would normally be my favorite skills hurt me. Thanks for listening!
Jun. 16, 2010
This needs badges!
Oct. 10, 2009
MADE IT TO THE LAST BOSS ON EPISODE 3 IN FRANTIC MODE!!!... and then I died.
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