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Aug. 17, 2010
The same trick with arrows works also with the mana pool. Hold 'R' and click outside the screen. Your mana pool will be expanded automagically. Just apply after the arrow trick. Hope you've got loads of movies.
Aug. 14, 2010
@chromolot Next version will be zoomed out a bit. The window size itself remains the same. You're other suggestions are great. But i need some time to get the basics work. =) @KSIHawk As I'm still working on the game I couldn't find a fitting icon. Technically it's a bag with a question mark on it. It could be a bag 'o crap or a bag 'o snails or.. @others Thanks for your support! I really like the enthusiasm you share with me. It makes the development a lot more fun to do. I'm trying to use most of your suggestions/comments coding the game.
@cabbage_jack I haven't implemented time functions yet. My first aim, is to change speed relative to the track, so it becomes useful. Competitors will be implemented later (few weeks), when most other things are done. Good AI is hard to code, so I like to tune my 'game' first. @grimmrook Types of terrain will be added. I'm working on the collision detection now, which also contains off-the-road driving, different speed bonuses/penalties. The problem is, I can't post a new version yet. The collision detection works fine, but hasn't been optimized. So the 'dev version' runs like a bag o' snails. Skid marks and drifting are also available in the new release.
Aug. 13, 2010
@davishot You're right! Got any music/beats I can use? Copyrighted stuff is a no-go, and I really really suck at composing music. =( @chapman Humor is great, but this is even more useless than my first upload of this game. Please stay a bit on-topic.
@steelreserve Some shit to drive added =) @gamebuilder, dangelx, woodnymph Thanks for the positive feedback. Please see my 'game' after some time; I'll try to upload a new version at least each week. @jimmi Collision detection is something new for me. I will code it, but that could take a while. The minimap will be available within a few days. @apollonianking Flash/game development is new to me. I'm usually programming C++/C# and Java. The reason I post my 'game' so early, is to receive useful feedback. I'm actively programming this game, so it will become better.
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