Search for your favorite games...
Game comments and reviews
Feb. 14, 2016
The achievements for unlocking new jobs work, but I'm not getting any of the ones for promotions.
Developer Reply
So only the very first ones are registering? What if you refresh or click around the tabs....
Dec. 28, 2015
@Cloddo Sand quarries need power, so provide that in some way, like with cables or a dedicated generator.
Dec. 27, 2015
@Thatguy Your concrete plants need water piped in.
Dec. 22, 2015
@kohlenstoff Storages can take from producers directly, without building a road, cable, or pipe in between. So there are a few places where you could eliminate an unneeded road or pipe. Also at least one spot you could build iron mines on untapped squares next to storage.
Dec. 23, 2014
I found the newspaper ad in the archives, but they want my to pay for the pdf image. Or there is an abstract, but the button for that seems to be missing. Am I missing something, or did they start charging since the puzzle was made?
Oct. 05, 2014
sirwoofy : I bought them and maxed them out yesterday
Oct. 04, 2014
A fun addition could be teams. You select several recruits that fit a theme, and if you guess correctly, their values go up or you get multiplier or something. E.G. Blood Donor and Vampire.
This has a Doodle God-like feel to it! I'll have to think of a good way to implement this, maybe as additional secret achievements, or entirely new thing (maybe with two input fields?).
Aug. 16, 2014
BarnZarn: I don't believe you can speed up the fusion plant. Although the more ore you put in, or the more advanced the liquid, the longer it takes. The only real thing you can do is build more plants. Put 25 on one planet, and you'll usually have trouble keeping up. That's what I did.
Aug. 10, 2014
This would be a great game coming from anyone. The fact that you are making it at 16 is just fantastic. Well done.
I just didn't have anything better to do during free time, so I browsed my computer randomly when I encountered Flash Professional, and looked interesting (this is when I was 13). Started to play with it for a bit and once I realized the program was for making games I was surprised and looked up random Internet tutorials to make some of my own! You can find the list of my games in the Zetaboards forums.
Aug. 03, 2014
Does the Universal Collect All feature work yet? I don't see it in the tile menu, like it says, or anywhere else for that matter. Also, the NaN bug seems to happen when destroying many production buildings with resources in them. If that helps you find it.
Universal collect all is viewable in solar system/galaxy/supercluster/universe view. For the bug, looks like I never tried that yet, thanks for giving me another hint!
Jul. 10, 2014
Also, the power can eventually wrap and become negative.
If you get a buff with an effect greater than 5 digits, the display starts to look a bit weird.
Mar. 18, 2013
I liked the research better the old way. Gave more of an incentive to own more planets.
i feared that as well, but after playhing a few matches, i noticed that it actually smooths out the gameplay and promotes a more offensive strategy on easy and medium modes
Feb. 23, 2013
@M3nd1g0 - The last 4 coins on level 18 are before the start line. You can get them with micro machine by going backwards full speed. Of course, some of the other coins are tougher to get with micro machine. Probably intentional.
Nov. 04, 2012
Definitely needs better instructions. Let me give it a shot. Each crystal can turn into two towers: one on the roof and one on the floor. Roof towers can be upgraded by clicking on them. You start with the green roof and purple floor towers. Green roof is a single shot damage tower. Green floor is a slow trap. Purple roof is a splash damage tower. Purple floor generates mana (and is absolutely necessary). Red roof is a DOT/debuff tower. Red floor is damage. Blue roof is a slow tower. Blue floor is damage. All towers require mana to fire. So you need to balance purple mana stones with towers. Upgrades seem to be way more cost effective than tower spam. Towers can only shoot below themselves to start. Each time you fill up the yellow bar, you get an upgrade point. The abilities highlighted with a color unlock a new tower or trap. The mana/crystal ability and the ability for greens to shoot upwards are really powerful.
Oct. 03, 2012
C_Jay - Try apopolypse mode.
Aug. 18, 2012
This game greatly reminds me of subspace. Anyone ever play that? It also had wildly different ships, an energy pool that was also health, and inertia-heavy movement. Of course, this has much better graphics, and no one had thought of DotA style games yet.
May. 06, 2012
I'm also thrown by spaces. This kind of game desperately needs to allow multiple spellings. There have been like 4 games I've been convinced I have wrong just because of spaces, or something similar. I'm afraid I don't like the game because of this.
Sorry :( I made it as lenient as possible on most games, but a few of them I wasn't expecting to cause problems (like Starfox) :)
Jan. 26, 2012
I bought the ledge hanging ability first. And then straight to spider man. Unless I'm missing something, I'm now stuck. There are barely any levels even reachable at this point.
Mar. 08, 2010
I think this could be a real winner if you found a way to clean up the slowdown.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.