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Game comments and reviews
Oct. 25, 2013
You know... The graphics are minimalist, to say the least... There's not much action to speak of... But you know, you get a 5 out of me--the idea's brilliant, the graphics work for what you're trying to accomplish, and the material is broken down into understandable chunks in everyday language. Great job on this. Fantastic idea, great execution. Keep at it, man. :)
Nov. 21, 2012
Campinator338--carrying at least one hammer and one pick is how I've gotten around this issue. Yeah, more stuff to balance in an already needlessly cramped inventory, I know.
Nov. 19, 2012
Also, to add to my previous comment, changing the quality level and/or refreshing does not help the stuck movement keys issue.
Having some keyboard issues. Character, "sticks," walking one direction. Double tapping the direction he is moving *sometimes* fixes the issue, but not always. I've had to give up on a couple of quests because I couldn't control where I was going. It's not a machine issue or a net issue. Also, getting some lag, like it's tearing up the memory something fierce, during combat sequences. Figured I'd mention this stuff, but overall, fantastic game.
Jun. 25, 2010
Yet another bug... First room with teleporters, stuck behind the first one I teleport into, on second floor.
Jun. 12, 2008
What the hell is wrong with you? Seriously. I blame your parents.
Jan. 29, 2008
Graphics are interesting, as is the music, but the game play.... Sucks. Horribly. I'm not a fan of this genre of game, anyhow, but this has got to be the worst card achievement to date.
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