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May. 04, 2013
Major Moriarty? Is this a Chekhov's gun?
I'm impressed with the amount of content you made available without the need for premium currency. Donation achieved :) Nice job Insomniac Games!
Mar. 06, 2013
Also love the tea (coffee?) mugs strewn around the room while she's training. On the slightly more macabre side, if you look closely some of the skulls have your red ribbon on top :( Nightmare indeed.
Love the details layered onto a simple concept. The Keep Calm, Get Coins poster was a cute touch :)
Dec. 08, 2012
Subtle with the armors there at the last set of doors :)
Aug. 18, 2012
Am I the only one who finds it slightly disturbing that the Allied flame troops talk about having bbq that night while roasting my troops?
Aug. 17, 2012
Stop complaining about the fact that there's some premium content! This is exactly how premium content should be executed, stuff that's fun to use in the game but not critical to enjoy it overall.
Jul. 21, 2012
Ha, when you play the tapes behind the gas station counter the creatures appear across both TVs :P
Aug. 08, 2011
Graveyard level quote "This hole was meant for you." If that's a shout-out to The Enigma of Amigara Fault then this game has made my month :):):)
Oct. 02, 2010
anyone else think that the music sounds like "The Bad Touch"?
Sep. 24, 2010
Found the Bananarang!
Sep. 11, 2010
You can also interpret this a comment on people who become so wrapped up in the pains of day-to-day life that they never reach for the "gold" that was right there all along. When asked why they turned their life into a trail of missed opportunities, they simply look back and ask "what opportunities?" The character symbolizes the defeatist attitude of someone who will never create or achieve anything.
Aug. 26, 2010
watch the letters (hints, level name, whatever you call them) scramble as the screen cracks during the second ending. The very last thing they spell before the screen "breaks" is "poetic end"
Apr. 19, 2010
"Congratulations! You are the best nut screwer-man!" .... Someone didn't think this out
Apr. 14, 2010
Good attempt, but a platformer lives or dies based on its control system and 'feel.' Frankly, the controls here just don't measure up. Next time build a solid control base and build from there, otherwise players aren't going to stick around long enough to enjoy all the work put into other aspects
Jan. 14, 2010
Even better than the first, will look forward to the next!
Nov. 06, 2009
The shores really are "American". The land is "the Americas", it doesn't refer to the United States of America (which btw inherits its name from, again, the land itself)
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