Can someone check or confirm an idea, skill point cost increases every 10 levels of the skill? Also, can you see how much the cost increases by (ie. logarithm, linear, quadratic, exponential, etc.)
Perhaps you could add in a splitter for three directions, or a corner splitter or something of the sorts? It could add a lot of functionality to it just by doing that.
I have a few idea for the game. Make it so that there are more filters for auto-dismantle. For example: Destroy anything that doesn't give a modifier to certain stats. This could help make a character better faster. Make it possible to auto-attempt to advance to the next stage based on your CV, while letting it be customized. For example, attempt to go to the next stage if my CV is x more than this stage's CV.
Thought I may put this out there, the casino has a higher payout than risk for red and black. Not only that, but the ball can be made to get into the color you wish with correct timing with the possible exception of green.
Another fantastic game--Have to say this is perhaps my favorite game series I've found on sites similar to this one. Now, if you excuse me, I have to catch a ride on my GTFO.
Do you think you can put on option to toggle the green check-mark appearing when you can get an upgrade? To me, and I'm sure to some other people who play the game, it's just clutter on the screen that isn't needed.
So... Since some people obviously think that the intro to the game is just random filler text, lets go ahead and clarify. It's not. To give a brief recap of the Tutorial, Right=Forward. Left=Backward. Movement=Battles. Battles=Health loss and Exp. Exp=Levels. Dots=Inns. Inns=Health Restore and Save point.
So... If you have an auto clicker that does 1 click a millisecond, you can get -2 billion gold... That's... Um... I think I'm going to have a long, long wait to get that money back...
This is a very good game, it's too bad you lost the source code because this game has (or had) a lot of potential, I hope your next game is just as good or better.
Just addded a new Triple Splitter!