XCV2009's Comments

Game comments and reviews

Tyrant

Apr. 26, 2012

-7

The hard badges are like attaining the speed of light. The closer you get, the longer it takes.

ESCAPE

Jan. 14, 2012

2

This game has so much luck involved, it's not even funny. But I still can't stop playing it.

ESCAPE

Nov. 12, 2011

5

Anyone else notice that it's always the spike on the very end?

Blockage

Oct. 10, 2010

-10

The one problem I have with this game is that if you select a block then immediately press A or D(before the animation finishes) it will either do nothing or move the previously selected block, if you see what I'm saying. Very annoying.

Particles

Oct. 08, 2010

0

195. I know it's coming...

Scribble!

Oct. 08, 2010

-5

http://www.flickr.com/photos/35884341@N06/5063827214/

Scribble!

Oct. 08, 2010

0

Who said that sub 80 was impossible? I just pulled out a 74.02. Photo proof coming shortly.

Scribble!

Oct. 08, 2010

0

I'll give anyone who can beat my new score of 82.58 mad, mad props.

Scribble!

Oct. 07, 2010

2

89.14 seconds. Mouse sensitivity is a real problem, as well as there being a serious bug with right-clicking, which I do a lot for some reason.

Vertical Drop Heroes

Oct. 07, 2010

1

Secret to beating the bosses: berserker's Omnistrike. It eats them for breakfast, lunch, and dinner.

Epic Coaster

Aug. 08, 2010

-1

462769.

Crush the Castle

Jul. 13, 2010

-1

Great level design, good if stereotypical music choice, and great graphics. 5/5.

Tower of Greed

Jul. 10, 2010

0

Arcade virgins GTFO.

The lag is confoundedly annoying, but I've played FFR for years so I really can't complain. It's hard to FC songs because of that and I'm glad you only need one for the quest badge. 5/5 because I don't mind challenge, but can we get some trance on here?

Rings

Jul. 07, 2010

0

I changed my rating to 4/5 because it has an arcade-like feel that I didn't notice and it takes practice to clear. I still think that it's a hard badge, though. It took me 3 days of consistent playing.

The Enchanted Cave

Jul. 06, 2010

1

I beat the game in a couple hours. Not bad at all. To anyone who's struggling: Be defensively oriented in the beginning and get every treasure chest you see. Eventually, you'll get a good weapon (I think I won with the Titanium Short Sword.) Stop "hoarding" once you get around floor 50. Always carry a health potion around and an Ether if you have the Heal spell. Also for the final boss, just have around 200 strength, 250 defense, and a Large Heal Potion at the exact moment you get to him, and you'll win. I don't normally care for randomly created dungeon games, but this one stands out. 5/5 but it had some flaws (you can wear an amulet AND a necklace in real life, also the magic could be a bit more creative.) If this is your first game I look forward to the next one. Also wtf no circlets?

1

The hard badge is at the high end of the scale. On a near perfect run with two mistakes I got 178 point something.

Rings

Jul. 04, 2010

0

Another problem with this game is that you can click on a match that wouldn't work and instead of not doing anything, it gives you a game over. 3/5 because of some of the faulty gameplay. Also, that should be a hard badge. It's a bit more than medium.

Rings

Jul. 04, 2010

0

There's a bit too much luck involved. You can have a great run and fail because too many green rings pop up.

Z-Rox

Jul. 04, 2010

-1

The tutorial should be sped up a lot, and the word answers should accept more than one answer. Like "Radical" on square root or "hash" and "octothorpe" on the pound sign.