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Game comments and reviews
Oct. 09, 2009
Awesome game. Finally was able to finish it - without tips even! Some of these things must require crazy flash skills. Thumbs up! 5/5
Could someone tell me whether you need a webcam for Level 19? No further tips needed, just want to know whether I can do it without one.
Aug. 22, 2009
Ok, I feel horribly stoopid for asking this, especially because everyone thinks this game is too easy... How do you beat lvl4? I tried every combination of guns and upgrades I can think of, but lvl4 always is the end.
Jun. 18, 2009
For my taste the differences are too subtle most of the times. Because the hint-system stops working after level1, the game gets more like work than fun. I even re-started the game a few times in hope of a easier composition of differences because I would have liked to see the story evolve. But in the end, I couldn't be bothered any more. Good idea and atmosphere, but only 2/5 because it fails at its core, imho. Get the hint system working properly, and it will get more.
Jun. 13, 2009
Beatiful animations, but with only so small numbers of places to click it is ridiciulously easy. Still 5/5.
Would have been a 4/5 if not for lvl25. Even though I did beat it on the 2nd try, it was a horrible idea. 2/5.
Jun. 02, 2009
Started off nice, but in the end it lacks sense.
May. 25, 2009
I can't believe how many people don't get it. The message is kinda obvious.
May. 24, 2009
Crashed. Actually it's the first game on this site that did.
May. 18, 2009
The games "controls" are horrible, I meant. Sorry for that. Time for bed.
The games games are horrible, partly probably due to the lag, but even with lower settings and high fps. I like the rest very much though and it actually kept me playing till chapter4. 4/5
Apr. 27, 2009
Am I the only one who doesn't get the easy and medium badge? The game just wont recognize my hits/blocks even when I submit my score afterwards. Got the hard badges though, and actually found the three-hit challenge to be rather easy. I mean, just block, it's not that hard ;)
Jan. 20, 2009
Actually, it's great when an "overpowered" player joins. If you lose, you'll hardly lose anything, however if you win, you win big time.
Jan. 14, 2009
He's quite right with his 50% assumption... But I also think the 3% get modulated by the amount of cards you have. 61 wins and not a single card yet ;)
Jan. 08, 2009
"There is -not- a natural dodge chance. Yoshiro has a 10% chance to dodge physical attacks, Popo has a 25% chance to dodge physical, Tafari's hide gives a 30% chance to dodge physical, and the feather gives an extra 25% chance to dodge physical. But not all characters have a natural dodge possibility." I dodged once with a different character, definatly not with the feather. A bug then?
Dec. 24, 2008
" it's all repetitive, go outside everyone play a real game, enjoy something" --- Don't you think this is true for this complete site in the end?
Dec. 21, 2008
""are just ridiculous... Have you ever heard about switching out? Or changing ranges?" I think that's what the two intercepts at the start are for, to prevent them switching out then or after. Plus Ninja-port sets the range to far. I must admit, Rumiko is the most annoying starter to be up against. " But then again, if the enemy does not switch out, he can deal damage and takes none... To intercept is never a option that always works and can therefore not be any kind of always-win tactic...
"Just Ninja-port then Intercept twice and you have a 3-2 advantage at the start of the game." and "Eviscerate, ninja-port, shuriken barrage and Amaya is dead, Anex, I don't need to explain it" are just ridiculous... Have you ever heard about switching out? Or changing ranges?
Aug. 31, 2008
Actually, if you read the in-game tips about the bat: It is only one, not multiple, which means it gets weaker each time it flies through your net. This explains why often it gets through even a perfect net the first time and can get hold by only a few the second time.
May. 02, 2008
This time I have to disagree with the game... Abstract figures don't necessarily help with identification. Definatly not, actually.
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