Xachariah's Comments

Game comments and reviews

Take Something Literally

Oct. 09, 2009

0

Awesome game. Finally was able to finish it - without tips even! Some of these things must require crazy flash skills. Thumbs up! 5/5

Take Something Literally

Oct. 09, 2009

0

Could someone tell me whether you need a webcam for Level 19? No further tips needed, just want to know whether I can do it without one.

The Next Floor

Aug. 22, 2009

0

Ok, I feel horribly stoopid for asking this, especially because everyone thinks this game is too easy... How do you beat lvl4? I tried every combination of guns and upgrades I can think of, but lvl4 always is the end.

Ghost's revenge

Jun. 18, 2009

0

For my taste the differences are too subtle most of the times. Because the hint-system stops working after level1, the game gets more like work than fun. I even re-started the game a few times in hope of a easier composition of differences because I would have liked to see the story evolve. But in the end, I couldn't be bothered any more. Good idea and atmosphere, but only 2/5 because it fails at its core, imho. Get the hint system working properly, and it will get more.

Little Wheel

Jun. 13, 2009

0

Beatiful animations, but with only so small numbers of places to click it is ridiciulously easy. Still 5/5.

me and the key

Jun. 13, 2009

0

Would have been a 4/5 if not for lvl25. Even though I did beat it on the 2nd try, it was a horrible idea. 2/5.

Toybox

Jun. 02, 2009

1

Started off nice, but in the end it lacks sense.

Gray

May. 25, 2009

0

I can't believe how many people don't get it. The message is kinda obvious.

Crunchball 3000

May. 24, 2009

0

Crashed. Actually it's the first game on this site that did.

Spewer

May. 18, 2009

0

The games "controls" are horrible, I meant. Sorry for that. Time for bed.

Spewer

May. 18, 2009

0

The games games are horrible, partly probably due to the lag, but even with lower settings and high fps. I like the rest very much though and it actually kept me playing till chapter4. 4/5

Death Vegas

Apr. 27, 2009

0

Am I the only one who doesn't get the easy and medium badge? The game just wont recognize my hits/blocks even when I submit my score afterwards. Got the hard badges though, and actually found the three-hit challenge to be rather easy. I mean, just block, it's not that hard ;)

Kongai

Jan. 20, 2009

0

Actually, it's great when an "overpowered" player joins. If you lose, you'll hardly lose anything, however if you win, you win big time.

Kongai

Jan. 14, 2009

0

He's quite right with his 50% assumption... But I also think the 3% get modulated by the amount of cards you have. 61 wins and not a single card yet ;)

Kongai

Jan. 08, 2009

0

"There is -not- a natural dodge chance. Yoshiro has a 10% chance to dodge physical attacks, Popo has a 25% chance to dodge physical, Tafari's hide gives a 30% chance to dodge physical, and the feather gives an extra 25% chance to dodge physical. But not all characters have a natural dodge possibility." I dodged once with a different character, definatly not with the feather. A bug then?

Kongai

Dec. 24, 2008

0

" it's all repetitive, go outside everyone play a real game, enjoy something" --- Don't you think this is true for this complete site in the end?

Kongai

Dec. 21, 2008

0

""are just ridiculous... Have you ever heard about switching out? Or changing ranges?" I think that's what the two intercepts at the start are for, to prevent them switching out then or after. Plus Ninja-port sets the range to far. I must admit, Rumiko is the most annoying starter to be up against. " But then again, if the enemy does not switch out, he can deal damage and takes none... To intercept is never a option that always works and can therefore not be any kind of always-win tactic...

Kongai

Dec. 21, 2008

0

"Just Ninja-port then Intercept twice and you have a 3-2 advantage at the start of the game." and "Eviscerate, ninja-port, shuriken barrage and Amaya is dead, Anex, I don't need to explain it" are just ridiculous... Have you ever heard about switching out? Or changing ranges?

Arachnophilia

Aug. 31, 2008

0

Actually, if you read the in-game tips about the bat: It is only one, not multiple, which means it gets weaker each time it flies through your net. This explains why often it gets through even a perfect net the first time and can get hold by only a few the second time.

This time I have to disagree with the game... Abstract figures don't necessarily help with identification. Definatly not, actually.