With all the upgrades it becomes pretty easy to keep the business man going indefinitely, provided you keep killing the incoming ninjas to top up your Power meter. The canon ending to this game is a random unsuspecting dude on the street getting obliterated by kicks across the cosmos by an archon of rage powered by the deaths of space-ninjas. I can't imagine a better concept.
After only a few minutes with this game, I can tell it has the potential to be among the best on this site. The amount of effort and attention this game has received, especially from only one man, is astounding for a flash game. I think I speak for everyone when I say this game simply HAS to be expanded into a full-size game in a medium which wouldn't limit its development, and one where you could profit off the game, such as Steam. Excellent work, to say the least.
Thank you! A lot of people suggest finishing it and selling on Steam. And that would be nice, but I don't have the time or money for such a big project.
@Shoezor: when you get the final tier of building, you'll be able to perform a "multiverse breach", which unlocks perks. One of the perks lets you increase your per-click tangerines
In response to whether the buy button should be locked at x10 buying, maybe there should just be two stages of color on the button. For example, grey and locked if you can't afford even one, white if you can buy one, and yellow/gold if you can buy 10. That way if someone wants to buy as many as they can in one click but can't quite afford 10, they have that option.
Please please please format the current money count so it doesn't buzz all over the place. It would be way easier on the eyes and you'd better be able to see how much cash you had. Otherwise an excellent idle; simple and unique 5/5
Reject.