yeeah... Not really interesting, old polish names were... well, didn't really fit, and that key detection thing... guys, you can't make a bullet hell game with lagging or freezing keys, c'mon.
I've got the weirdest bug, namely, after beating the game, all newly picked up items stop appearing in the inventory, but they are just kind of "folded" behind the first slot of the inventory bar (can just see the tip of that pike or whatever it was).
hmm...
not that i have anything against bonte, but i feel like a retard every time i play his games.
like these puzzles are so trivial, and silly, that when a level like with the hiding of two owls comes about, and i have to think what the hell do i even have to do, i only get annoyed when that dumb rabbit dances when he gets an apple.
like, jesus. this was so confusing and not logical, stop treating me like a 5y.o. kid that managed to hold out with pooping until it came back home...
the game is so-so. the prequels were much better imo, since you actually had to try to win the game. i get the joke it does at micro-transaction scourge, but they dedicate themselves so much to the joke the whole game becomes shitdroid tier kid entertainment app.
so, why can't i void some upgrades? like, i dont want gatling in a certain outpost no more, so i deconstruct it, and get one soldier back? it would be pretty nice imho
i hope you have a blast eating that duck after i broken all your teeth and took that fake one. and don't you forget to give me that net! great. back to the closet, granny.
rest home institution all the way.
the game is great, as it makes people think, and in a way that we can actually profit from IRL. however, the key to the discussion being something as abstract and subjective as 'nature of morality', i disagreed a few times with "me disagreeing with some of the philosophers", other times those retorts were a bit forced. but, all in all, given an awkward topic as such, plot was planned out really nice.
oh, and possibility to decide how much stuff i want to refine/jettison would be great. it's awkward when i have a full cargo of precious, precious metals, but my drones can't fit so i can't land. just have to watch them drones die off. or dump all my metal, when collecting it was the whole point of the trip.
would be nice to have the fullscreen button always visible, or a shortcut to it. going to options every time i accidentally press esc is cumbersome.
otherwise, game is great.
so, how do i know how much cash particular buyer has? and how can i predict this? cause i've had several situations now i had extra load of goods the town merchant couldn't afford.
Knucle Cracker, fresh ideas in gaming!
bringing your the third sequel of the game where you shoot blue goo using 8 different turrets.
c'mon, don't tell me now that only I find this amusing. Cool game though, even the plot is better. evolve, KC, evolve.
already added in 56a ;)