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Xarth's Comments

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Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Mar. 29, 2018

Rating: 0

welp, game keeps crashing. So much for that.

Mine of Sight

Play Mine of Sight

Mar. 29, 2018

Rating: 3

Unless the number itself is meant to count as a connector, but not a tile, which is still confusing. Definitely my least fav clue. Still a great game overall, mind you, just not digging the lightning bolts.

Mine of Sight

Play Mine of Sight

Mar. 29, 2018

Rating: 2

The lightning bolt confuses me. I think it's meant to be tiles that connect orthogonally, except there's a four on level 134 that you have to flag all the connecting tiles, none of which touch each other, which doesn't seem like what the clue is meant to imply?

Spellstone

Play Spellstone

Mar. 25, 2018

Rating: 2

Opened fire imp, straight up terrible card, game tells me I need to keep him in the deck because I don't have a full deck yet. Garbage.

Pixoji

Play Pixoji

Mar. 23, 2018

Rating: 2

Levels 1-30 in the various challenge modes don't seem to be available at all for me. I might be missing something, but I've tried scrolling left and right and there is only level 31 and above, plus a bunch of blank pages. Help?

William and Sly 2

Play William and Sly 2

Mar. 19, 2018

Rating: 4

Honestly loved this game, and I wasn't expecting to. I assumed I'd get stuck backtracking way too much and looking up a guide for where the collectibles are, but it turned out I could figure everything out, and once I started getting those power ups it all fell into place. Once I got flight I could finish everything up and found all the journals soon after. This game did something very right, which was not to drag on too long. So many games try to pad themselves out and end up getting boring and tedious. Bravo on not falling into that trap.

Reaper of the Undead

Play Reaper of the Undead

Mar. 18, 2018

Rating: 0

Got the hard badge after too many tries. I think the big problem I found with the survival badge was it never felt like my deaths were fair. I mean, I guess that's just the way the game is, but you've got low health always because you need the other upgrades more, and regen is soooo slow it might as well not even be in the game. Limiting upgrades could be kind of a neat mechanic, but not the way it was done here. I really think I would have enjoyed this game more if it was shorter. The repetitive 'campaign' was way longer than it should have been for the small variety, survival mode would have been the fun part if, as I say, I didn't feel like it was so unforgiving for small mistakes, or things that weren't even mistakes but just dumb luck.

Exit/Corners

Play Exit/Corners

Mar. 16, 2018

Rating: 0

Wait so it just ends? 17 parts and it still just ends with nothing resolved. What the hell?

Developer response from Percon

Arc 2 is currently in development - I hope you enjoy it when it is released!

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