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Jun. 09, 2008
Chad: groovy, glad I'm at least making suggestions worth noting. =^.^=
Maybe have a third way to get cards, maybe something having to do with the level system for the site at large. Card per level? That way the level system would have a tangible goal and would connect the game with the site mechanism. Even so, I think the percent chance to gain a card on win should be increased to at least 5%, that way it's 20 games per card instead of 50.
Jun. 08, 2008
Make the random number generator stop hating me! Took three games before one of my characters didn't miss on an attack!! =P
Jun. 07, 2008
I think the chance to gain a new card should be a little higher. 2% seems like it would take darn near forever to get anything.
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