@Delauney it took me about 3.5mil total faction coins to hit the 500 exchanges achievement. I got bored of waiting and used an autoclicker with the elves and it still took running that for hours and hours. It's just really, really slow.
So could you please remove the caps? Since I've played through now and I beat the game with all upgrades matched in around 7.5 hours. It could've been faster too but there is the cap on money that I didn't notice initially which slowed me down a fair bit while idling.
Endless mode is actually really, really easy. The main trick is just don't build any nexus' until you've got all the skills and heavy production. By that point disasters will be trivial with everything other than drift or earthquake affecting one or two tiles at most and delay+cancel being able to basically counteract every disaster forever by themselves, haven can help when they no longer can.
Once you've got that though you just need one nexus, two will be faster but take up more space, I got all 20 points on one nexus and never have any problems with disasters. The hard badge is really easy if you play cautiously to begin though.
Collecting pure water from chests doesn't seem to work, the description suggests you can revisit them like you can for solar cells but it doesn't seem to work for me. Is there another way to collect Viscera as well? They seem to be my most in demand resource by a fair margin and don't seem to be possible to collect on aerial planets at all just making it worse.
Terrestrial (and Aquatic to a lesser extent) have a way of shattering your depth limit. If you have enough upgrades to be able to survive for a bit in super high heat, just a couple of levels of plating should do then be healing every 10-20s you can travel far, far beyond where you should.
I have a safe height of 100 in Terrestrial planets but I was wandering around at 200 depth collecting mithril and diamonds when I should barely be able to get titanium and topaz, bonus time helps a lot and so does drill resource quality but it should be possible without them.
Also the radar item is awesome, it costs 1 gold per planet and effectively boosts your optics to level 5 or something.
Europe gives +quickness and Aus gives +potency, this seems like a bug as everything else gives their specialty. Surprisingly fun though for something so simple and short.
Please add information on why we should upgrade Start ATK/MAG/Whatev. Also I just discovered that upgrading an item to level 11 allows you to upgrade it's tier from a different site, I'd been actively avoiding upgrading anything because I wanted to wait for the higher tier version before doing it which probably made the game harder then it should've been given I'm at near the rescuing of Lina and I only had lvl 5 tier 1 items. Game was still fairly easy though, now it's near ridiculous with boosting their power by around 50%.
Medium badge is bugged so that it runs off your max damage not actual damage dealt. Get a few items with things like crushing, undead, or lucky and then just equip a high end weapon and you should get your max damage over 500 which seems to award it really quickly.
Spells don't actually have cooldowns, they show up but you can just keep using them. I like the game though, although even with a tiny bit of grinding it can become really easy even on hard. I lost goblin cave the first time, went back and played zombies once or twice to grind up and beat it and then after unlocking difficulty went back and beat everything on hard and still haven't had any challenges, my units are chosen entirely based off what does the most damage to buildings because lvl 5 lightning and taxmen basically mean everything gets one-hit pretty much.
Really good game, but ridiculously easy if you can get lucky. Proof: I found hydra DNA in month 3 and had $25000 by month 5 where I could have had $100000, like I said easy. General tips are always use the hunt, if you get a huge monster DNA mass produce as many as possible and just mass produce whatever the last monster you have to earn money
The worst thing about the mage is that conjure decreases the rest time but NOT the skill cooldown time while resting which means that its just about impossible to beat the later dungeons with it since your skills dont have time to cooldown between battles
Easiest way to get money is put ALL your cash into health for your team NONE in accuracy or weapons then play level 1 and you get 10x the total health of your team in cash
also click on the guys on the title screen to make them cry
Story mode is ridiculously easy once you unlock the fryboy just put the duck on the right , a blastastic just to the left and about 10 or 11 fryboys in the top right gets over 1500 damage every time
We intentionally made terrestrial and aquatic planets without a hard cap, to reward taking risks.