making an anti-idle wiki using wikia.com would be helpful. it should shows enemies/weapons from battle arena and other stuffs and members can post stuffs there :)
continued:
**Error** Scene=Scene 1, layer=AS, frame=1:Line 16: There is no property with the name '_y'.
if (player_mc._y < "enemy_mc"._y) {
**Error** Scene=Scene 1, layer=AS, frame=1:Line 17: There is no property with the name '_y'.
"enemy_mc"._y -= speed * dy / hyp;
Total ActionScript Errors: 7 Reported Errors: 7
Error: I instanced my player, player_mc and my enemy has an identifier, enemy_mc.
**Error** Scene=Scene 1, layer=AS, frame=1:Line 7: There is no property with the name '_x'.
if (player_mc._x > "enemy_mc"._x) {
**Error** Scene=Scene 1, layer=AS, frame=1:Line 8: There is no property with the name '_x'.
"enemy_mc"._x += speed * dx / hyp;
**Error** Scene=Scene 1, layer=AS, frame=1:Line 10: There is no property with the name '_x'.
if (player_mc._x < "enemy_mc"._x) {
**Error** Scene=Scene 1, layer=AS, frame=1:Line 13: There is no property with the name '_y'.
if (player_mc._y > "enemy_mc"._y) {
**Error** Scene=Scene 1, layer=AS, frame=1:Line 14: There is no property with the name '_y'.
"enemy_mc"._y += speed * dy / hyp;
try this. _root.kongregateServices.connect(); //first frrame
this is for button: on(release){_root.kongregateServices.submit("Levels Completed", 1);_root.gotoAndPlay("menu");
You mean make the game bigger?